3D graphics and user interfaces in modern software development, where the user is often not the first one to be exposed to a project.
It’s a topic that’s been a sore point for many, as it is one of the few areas where Microsoft is not entirely at fault for its software.
As a result, the company has been struggling to find a solution.
It’s been one of many frustrating issues in Fluid UI 3.
In some ways, it feels like Microsoft should have addressed the problem before the release of Fluid.
But the company’s not going to address it.
“I think the biggest thing is that they are so focused on the UI experience, they didn’t do a good job of the UX,” says Steve Shugart, a senior software developer at Microsoft.
“We’re not the only ones having problems with that.
It was just a little bit of a distraction.”
For Shugard, the main culprit is Fluuid 3D, the open-source 3D viewer Microsoft acquired in 2016.
The company originally created Fluid 3D for its Surface RT tablets and later expanded it to other devices.
But Microsoft decided to abandon the technology and stop providing it to the company.
In fact, Microsoft stopped supporting Fluid 2D, which was also created by the same team.
That meant Fluid3D was no longer available for download.
FluidUI was an early example of Microsoft’s decision to abandon 3D in favor of a simpler UI.
The software’s creators had tried to bring Fluid to Windows, but with little success.
Microsoft was eventually able to convince the company to open-sourcing Fluid in 2018, but the company was still reluctant to support the software.
With Fluid now in the open source community, FluidUsers have been able to make improvements to the viewer in an effort to address Fluid’s shortcomings.
But the changes are slow.
Microsoft has not yet announced when Fluid will be available for purchase.
This is also why Microsoft isn’t giving any firm release dates for Fluid as of yet.
As it stands, users of Fluuids Windows desktop version and RT versions can only upgrade their desktop versions to the new version when it’s available for Windows 10.
The same applies to RT versions of Windows 10 Mobile.
According to a Microsoft spokesperson, Fluui 3D was released in 2018.
But Shugarts experience with Fluid suggests the OS might be a little behind in its next major release.
“I think we will be seeing Fluid at a later date, possibly sooner than that,” Shugarten says.
“We’re working on it, we’re going to make it as soon as we can.”